Demolition Inc.

Best Indie Game -  Demolition Inc. Screenchot

Demolition inc is quite the game. A brief synopsis, you are Mike, and you must wreck the earth. Sounds fun. Silliness will ensue.

This physics-based game is reminiscent of Blast Corps and Destroy All Humans. The storyline is simple, you are an alien who won a contract to level earth to create an intergalactic park. One thing German-based ZeroScale Game development has done right is how well the game is made. IT is done, complete, and doesn’t have many bugs. You can see that they put time into this game, and they did not just rush till they got a semi-finished product. And this is especially nice because this is an indie game and indie games don’t normally have this polish.

The graphics aren’t really cutting edge and miraculous, but realism in a game like this would not fit. The cartoony graphics really bring together the whole aesthetic and feel of the game.

Best Indie Game - Screenshot of Demolition Inc.

The gameplay is fairly simple, follow the roads and knock down any building that you see, and you must do this quickly because the army is on its way. To knock down the buildings you use some pretty silly methods, like using oil slicks, glue bombs, and exploding cows. This all seems very silly and it feels like ZeroScale went overboard here on the Silly Scale. You have a few super attacks to use in times of need, but basically, all your destruction will be caused using good ol’ hit and run, smash everything with vehicles. Use cars and other objects to destroy and level the buildings. When debris starts falling, suck it up for some extra money and clean up the block. Clean up a block and flora and fauna start sprouting on it. Clean up every block and you clear a level. The game isn’t particularly hard.

The music of the game is quite good and matches the feel of the game well, but it can get repetitive at some moments. The physics of the game fit the game, they aren’t particularly realistic but they are just silly enough. The mayhem can cause many chain reactions as tiny bits of shrapnel trigger exploding cows and destroy buildings all across the map and start a huge explosive climax of alien demolition. The chaos of the game is quite entertaining.

Conclusion: Demolition Inc. is a fun cartoonish game, it isn’t particularly amazing but is good all-around and definitely worth a buy. No area is really lacking.

Demolition Inc



September’s Best Indie Game: Hammerfight

Best Indie Game - Screenshot of Hammerfight

Hammerfight is a two-dimensional physics-based indie game produced by Konstantin Koshutin and released in September of 2009. Previously known as Hammerfall, players control a gyroscope flying machine, on which deadly weaponry is mounted, not limited to hammers, swords, and maces.

The general idea of the game is that your character embarks upon scenarios in which you must use your flying machine to attack enemies by swinging blunt weapons, dealing damage through kinetic force, or pelting them with your add-ons such as guns and dynamite launchers. Newton’s laws of physics are used then speed up if you want to deal more damage and use the momentum of your enemy to land a lovely strike.

Hammerfight’s controls are a bit tricky to get used to at first. You might need to adjust your sensitivity frequently to fit your hand- unless you desire a carpal tunnel. After that, it gets very fun, very fast. Swinging weapons such as maces at your foes can get very entertaining, especially when a well-coordinated attack makes contact. Flails were my favorite weapon, as they do brutal crushing damage from a distance, and are easy to control. When hits are made, cheers are set off and slow-motion effects can initiate, along with highlights of blue or red on your weapon. Gibs will fly out of your enemy, sparks will fly and wood and stone will be scraped off the wall with every impact.

Best Indie Game - Screenshot of Hammerfight

This game will make you frustrated. It is very easy to take large amounts of damage, which is nearly impossible to avoid. Striking an enemy flyer can cause it to explode- and damage you. Destructable debris you would normally associate as unimportant, visual effects will surprisingly damage you on contact. Many starter scenarios are brutally difficult, and the only alternative requires you to sacrifice all the gold you have earned so far to skip it.

The graphics are very nice to look at, and the number of juicy effects located in this game is immense. An interactive, moving backdrop of cheering crowds will enhance your fights- especially when a lantern lights the stadium on fire. Music is fitting and provides competitive excitement. The absence of an online multiplayer mode is disappointing because the amazing fighting system would make this game a hit.]

Out of all the indie games we have reviewed in this month of September, Hammerfight is the best, with a unique fighting system, a cool story, and juicy effects with a tinge of annoying kinks here and there.

Conclusion: September’s Best Indie Game, a must-buy. The great fighting system, interesting story, nice cutscenes, and decent graphics with eye-dazzling effects.